I have a sprite that i need to continuously loop but it plays the sprite then goes blank for 5 or 6 seconds and then re appears. I don't want the 5 second delay.
How do I get a sprite to loop continuously in swishmax?
you cant.. i use fireworks and flash.. they not delaying like that..
Reply:oh yes you can?
at the last frame inside the sprite put a gotoAndPlay(1) to loop it.
if it's not seamless, meaning it shows a gap?
group all inside the sprite...insert an instance to either end of the group...its now seamless Report It
tanning
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